Thursday, August 7, 2014



First simulation is about shadows. I could test with maya lighting and renderer. At first, the basic shape sphere is used in test. And the lighting place and number are changed in each time. I focus on the shadow changing of shape, opacity and overlap. 

Height 0%

 Height 50%

Height 100%

3 light in height 100%_Overlap

I tested for many situation and  I need the shape test for more realistic situation. So, the object is changed into human shape and the wall is added in simulation dark room. Especially, I was interested in projecting to wall directly from the bottom of floor. It seems like alter-ego in real life.

Darkroom and realtime renderer in maya